Wednesday, May 18, 2011

We've got roadshow fever!


The start of the Artlantis roadshow is now less than a week away! We've just added an additional San Francisco Bay-area date in Berkeley and are currently working on adding more dates and locations to the schedule. We hope to see you at one of the upcoming events. If you have not yet signed up to attend an event, we'd encourage you to register today because space is limited and time is running out.

Here's what we've got in store for you...

* THE DEMO EVENT

If you are new to Artlantis 3, this is one event you won't want to miss. If your work involves 3D modeling of any kind, you'll want to see how Artlantis can streamline your workflow to easily create gorgeous photo-realistic and stylized renderings. This seminar will introduce you to Artlantis, showcasing some of the best features of Artlantis, such as drag & drop 3D scene editing, real-time radiosity 3D previews, and a superb set of lighting and atmospheric effects. This overview will last approximately one hour, with the opportunity for question and answer afterwards.

* THE TRAINING EVENT

If you are already an Artlantis user, this event is for you. This hands-on training session will take you through several exercises designed to expand the depth of your knowledge and skill set in Artlantis. Some of the topics to be presented will include the preparation of interior and exterior scenes, lighting management, object manipulation, shader creation and customization, and strategies for economizing complex scenes. Lasting approximately 4 hours, you will have the opportunity to work through the exercises in Artlantis during the training event.

The Artlantis Roadshow is a wonderful way to broaden your horizons, whether you are new to Artlantis or a seasoned Artlantis user. If your question is not covered on our FAQ page, please Contact Us.

Head on over to the Schedule page to locate an event near you. We look forward to seeing you on the road!

http://www.artlantis.us/

Monday, May 16, 2011

Architosh gets the scoop on the Artlantis Roadshow

The Artlantis Roadshow kicks off in Boston on May 23 and we're not the only ones who are excited about it. Check out this great article in Architosh to learn more about the jaw-dropping features Artlantis has to offer and what you can expect if you sign up for the roadshow coming your way!

"Artlantis Render 3.0 and Artlantis Studio 3 are some of the most capable software programs in their respective class and they are designed specifically for the visual needs of architectural professionals." (Anthony Frausto-Robledo, Architosh)

A reminder that the Artlantis Roadshow is coming to select cities in the US and Canada between May 23 and June 7: Boston, San Francisco, Vancouver BC, Washington DC, Alexandria, Philadelphia, and Baltimore. Sign up today for the demos (if you're new to Artlantis) or the training (if you're already using Artlantis) and 'Get your kicks rendering with Artlantis!'

Monday, May 09, 2011

Artlantis is hitting the road in May!



May 9, 2011



MEDIA ALERT

Artlantis Roadshow

WHO: Artlantis, the fastest stand-alone 3D rendering application developed especially for architects and designers.

WHAT: Artlantis Roadshow

“Get your kicks rendering with Artlantis”

WHEN: May 23-June 7

May 23 -- Boston, MA

May 25-26 – San Francisco, CA

May 30-31 – Vancouver, BC

June 2 – Washington, DC

June 3-4 – Alexandria, VA

June 6 – Philadelphia, PA

June 7 – Baltimore, MD

FOCUS: Artlantis is hitting the road to show you how you can use this fabulous software to create jaw-dropping photo-realistic renderings and animations. The Artlantis Roadshow will be making stops at cities across the U.S. and Canada starting May 23, with demonstration sessions for those who do not yet own the software, and training sessions in select locations for those who already do. 

For more information, please visit www.artlantis.us

        

About Artlantis

Artlantis is the fastest, stand-alone rendering application developed especially for architects and designers, ideal for quickly and easily creating high-resolution 3D renderings, QuickTime VR Panoramas, QuickTime VR Objects and animations.  Artlantis interfaces directly with ArchiCAD, Bonzai3D, Revit, SketchUp Pro, Vectorworks, and Arc+.  With the addition of the DWF, OBJ and FBX import formats and updated DXF, DWG and 3DS plug-ins, Artlantis seamlessly interacts with all the leading CAD software as well, including Revit Architecture, 3ds Max, Maya, Rhino, CINEMA 4D, LightWave, and modo.  A recognized leader in preview window technology, Artlantis is the rendering software used by architects, designers and urban design professionals in more than 80 countries. 

Artlantis is developed and published by Abvent, which has pioneered digital imagery in the fields of architecture and design since 1985.  Abvent's cutting edge approach to digital imagery has resulted in products and services that are innovative, powerful, and easy-to-use.

Tuesday, May 03, 2011

New aquatic center -- rendered in Artlantis

NEW AQUATIC CENTER WILL SERVE AS A SPRINGBOARD FOR FUTURE, WORLD-CLASS ATHLETES

Paris, May 3, 2011 – The design for a new, competition aquatic center is the cornerstone of a larger athletic and field improvement project at Riverside Polytechnic High School in Riverside, California. It sits near a main entrance to the campus where several world-class athletes have launched their athletic careers. The building will start construction in the summer of 2011.

© Evan Troxel

Conceptually, the design of the center is based upon the movement of competitive swimmers and their proving grounds – the lanes of the pool. High, floating roofs cover the main program of the complex. Each roof form was generated by deriving a simplified diagram from the front and side views of the butterfly stroke, which led to the main butterfly roof over the entry and undulating canopy over the bleachers.

© Evan Troxel

Designed by Evan Troxel using a combination of tools including SketchUp and Bonzai3D for the building, and Revit for the site landscaping and hardscaping, the model was rendered in Artlantis. “I use a variety of tools depending on what I need at the time, and all of these modeling applications work with Artlantis,” Troxel said. “I love how I only have to learn one rendering program that all of my other tools can talk to,” he continued.

© Evan Troxel

The aquatic center includes a 50m pool, locker rooms, shower and dressing room area with a concession stand and ticket booth building, and a mechanical pump building for a state-of-the-art microturbine water heating system. There are also outdoor showers, an expansive pool deck for tournament booths and spectators, storage, and a swimming coaches office. All of this is surrounded by a custom-formed, poured-in-place concrete panel wall enclosure primarily for security, and will also be utilized for graphics and signage. Given that the aquatic center will become the new ‘front door’ to the campus, it will certainly make a strong first impression and a statement to the surrounding community.

About Evan Troxel

Evan Troxel is an educator and architectural designer specializing in public works projects that include K-12 schools, community college and university projects, as well as civic and other institutional projects in development at HMC Architects in Southern California. He has taught the 3D design component for first and second year architecture undergraduates and first year graduate students at Cal Poly Pomona’s school of architecture for the last ten years. He has also taught architectural building information modeling (BIM) in Mt. San Antonio College’s architecture department, the community college program that feeds into Cal Poly’s architecture program.

Sunday, May 01, 2011

Thursday, April 28, 2011

50% off ALL Artlantis Media NOW through May 15!

Turning a standard 3D model into a photo-realistic rendering often depends on the quality and realistic features of the shaders and objects used to dress it up. Artlantis Media are themed collections of materials and objects available on CD-ROMs, designed to round-out Artlantis’s innovative product line and bring project renderings to life! Now through May 15, 2011, Artlantis is offering a unique opportunity to purchase Artlantis Media at 50% off the price, when choosing delivery by digital download instead of traditional shipping methods.

The Artlantis Media collection, optimized for Artlantis, offers a wide range of library elements, including:

  • Shaders
  • 3D Vegetation
  • 3D Objects
  • 2D Billboards
  • 3D Vehicles
  • 3D Animated People

Users should contact their local reseller to order the contents of one or more Artlantis Media CDs. Once the order has been placed, the contents of the CDs can be downloaded through a link appearing in their member area at www.artlantis.com.

Wednesday, April 27, 2011

Sustainability Now: FREE online conference and exhibition

Sustainability Now is a free-to-attend online conference and exhibition that you can attend from the comfort of your home or work computer. It will bring you up to date with everything green across the property, construction and architecture sectors.

Just like a live event, a virtual event has a full conference program, exhibitors and plenty of opportunities to network and exchange ideas. The best part: this can all be accessed from the comfort of your desk. You simply register for the event and log on from your computer when the event goes live. No travel, no fuss. Just a great opportunity to learn, network and debate.

Sign up today for the May 18-19 virtual conference and exhibition!

Friday, April 01, 2011

Tutorial: Interior Cove Lighting in Artlantis

Our good friend Evan Troxel over at getmethod.com recently shared a fantastic new tutorial with us. In his latest Artlantis tutorial, he shows us how to work around the lack of a tube-type light in Artlantis by making a tube out of geometry and applying the Neon Light Shader to emit light from the object. Although he uses a SketchUp model, the set up would be the same for any modeling software you are using. You'll also learn how to make stained glass look like it's being backlit with the ambient slider in the material inspector to get the center ceiling effect seen on this image. Thanks, Evan, and keep these coming!