Showing posts with label Physical Camera. Show all posts
Showing posts with label Physical Camera. Show all posts

Wednesday, November 27, 2013

Intro to rendering in Artlantis

Learn how to render an exterior architectural scene using Artlantis 2, 3, 4 or 5. If you are new to Artlantis, this video tutorial by Evan Troxel at Method Training will get you up to speed with most of the major features of the program. If you're already familiar with Artlantis, there are tons of extra tips in here that will take you to the next level.

Learn how to:
  • place and adjust cameras to establish views
  • create an infinite ground plane
  • apply materials
  • adjust exterior lighting for multiple scenes
  • update the model in the scene when the design changes
  • render beautiful images
  • use Artlantis Batch for batch rendering lots of images

Was this tutorial helpful to you?  Let us know what you think!

Wednesday, January 23, 2013

Expert Rendering Parameters in Artlantis

Understanding the purpose and effect of the expert rendering parameters allows Artlantis users to customize their radiosity settings separately for each view, and thus, to bring out the best in their scenes.


Friday, December 14, 2012

Rendering Parameters in Artlantis

Automatic lighting adjustment has been available since the launch of Artlantis 3. With Artlantis 4.1, users can now choose to keep this setting or use a new feature called Physical Camera. Which one suits you best? What does each setting mean? Watch this recorded webinar to learn more about the rendering parameters and output formats in Artlantis.

Artlantis Webinar - Rendering Parameters from artlantis on Vimeo.